Rage 2 update 2 for PS4 and Xbox One will soon roll out for players. According to the official changelog, the latest patch comes with a New Game+ mode, added flashlight for making those darker areas easier to navigate, and more. Apart from this, the update also includes stability and performance improvements.
Patch For Rage Pc Game
Twitch BountiesIf you stream RAGE 2 on Twitch, you might end up seeing some familiar names popping up on bounty boards throughout the game. Viewers of your stream will be included in the pool of wanted criminals for you to hunt down.
Rage is a first-person shooter video game developed by id Software and published by Bethesda Softworks, released in October 2011 for Microsoft Windows, the PlayStation 3, and the Xbox 360, and in February 2012 for OS X.[1][2] It was first shown as a tech demo at the 2007 Apple Worldwide Developers Conference and was announced at the QuakeCon.[3][4] Rage uses id Software's id Tech 5 game engine and is the final game released by the company under the supervision of founder John Carmack.
Rage is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth.[5] Players take control of Nicholas Raine, a soldier put into hibernation in an underground shelter who emerges into the wasteland a century later, and finds himself a wanted man by an oppressive organization known as The Authority. The game has been described as similar to the movie Mad Max 2, and video games such as Duke Nukem, Fallout and Borderlands.[6]
Rage received mainly positive reviews, with reviewers praising the game's combat mechanics, gameplay and graphics while criticizing the lack of story, characters, and direction. A sequel, Rage 2, was released on May 14, 2019.
Rage has two multiplayer modes: Road Rage and Wasteland Legends. In Road Rage, up to four players compete in a free-for-all match that takes place in an arena designed to make use of the vehicles. The goal is to collect rally points that appear around the arena while killing one's opponents and stealing their points. Legends of the Wasteland is a series of two-player co-op missions based on stories that are heard throughout the single-player campaign. A total of nine objectives are in this game type.
With the Authority beginning to forcefully expand its influence on the wasteland settlements, the Resistance is forced to act with the help of Raine who can recover data that shows the location of every Ark on the planet. Captain Marshall plans to use this data to activate all the Arks and form an army that can defeat the Authority, but the only way to do this is to transmit the data from Capital Prime, the main headquarters for the Authority. Alone, Raine fights his way through Capital Prime to transmit the Ark activation code, and the game concludes with all the remaining Arks simultaneously becoming active and surfacing.
According to design director Matt Hooper, the game's origins were in the concept of muscle cars within a desert setting, which was expanded upon by the creation of a post-apocalyptic world. A team of around 60 core developers worked on the game, which was intended to be the first release of an ongoing franchise.[9]
id announced its partnership with Electronic Arts for publication of Rage.[17] In March 2009, the company's CEO Todd Hollenshead said "No, it won't be out this year".[18] A trailer and several screenshots were released on August 13, 2009, at QuakeCon where it showcased various locations, racing, and first-person gameplay, and a brief insight into the storyline. During Gamescom in Cologne, Germany, Electronic Arts released four new screenshots for Rage.[19]
In 2009, John Carmack stated id Software was not planning to support dedicated servers for the Windows version, and instead would use a matchmaking system like console games.[20] ZeniMax Media, who had acquired developer id Software in June 2009,[21] announced that it had the publishing rights to Rage and that EA would not be involved in the sales or marketing. The announcement also noted that the development of Rage had not been affected by the new deal. Creative director Tim Willits confirmed[22] that the release would miss 2010 and would launch in 2011.[23] Willits later accepted the award from IGN Media for "Best Game" and "Best First Person Shooter" at E3. Additionally, the game was awarded Best First-Person Shooter, Best New IP, Best Xbox 360, Windows, and PlayStation 3 game and the Game of the Show of E3 2010 by GameTrailers.
In his keynote speech at QuakeCon 2010 on August 12, 2010, Carmack announced that id was developing a Rage-related game for Apple's iOS.[25] He later described the mobile Rage as a "little slice of Rage ... [about] Mutant Bash TV, a post-apocalyptic combat game show in the Rage wasteland", and separately hinted that he might try to port Rage Mobile to Android,[26][27] although he later stated no id games would be coming to Android due to lack of financial viability.[28]
At QuakeCon 2011, Carmack offered many technical insights of the development and differences between the three main platforms of Windows, Xbox 360, and PlayStation 3, noting that it was not easy developing such an optimized engine to be able to smoothly run on consoles and still having the best artistically looking game on consoles. He also affirmed that the PC platform at the time was as much as 10 times faster than the current generation of gaming consoles, but this did not mean 10x the performance because of the extra layers of abstraction found in PC compatible operating systems. On September 16, 2011; Bethesda announced Rage had gone gold.
Bethesda vice president of public relations Pete Hines initially said that a demo of the game is not likely, although one was later released on the Xbox Live Marketplace.[29] Those who pre-ordered the game would receive an automatic upgrade to the Anarchy Edition of the game, which included four exclusive in-game items. Tim Willits claimed modding tools will be available a couple of days after release,[30] although this proved to not be true.
Rage appeared on fourth season episodes "Problem Dog" and "Hermanos" of Breaking Bad, both broadcast in 2011, as a video game that Jesse Pinkman plays to try to shake off the memory of having killed another character.[31] The inclusion had come from marketing opportunity discussions between id and AMC as mutual fans. Looking for video game material to include, id suggested Rage. id took mostly pre-existing game areas (the Well area), but worked with the production of the show to include allusions and references to the murder to tie into Jesse's narrative within the game, such as the victim's name written on walls. From there, they provided a lot of pre-recorded game footage to AMC to work with. Though the show has Jesse playing Rage via a light gun, this was not part of the end development. In return, id included several Breaking Bad references in Rage on release, such as a version of the acrylic cube containing another character's teeth grill that Hank Schrader receives as a reward for killing him, from the second season episode "Bit by a Dead Bee".[32][33]
A viral campaign was released that features Los Angeles Clippers power forward Blake Griffin in which he performs stunts to get himself in the game such as dunking over a tiger to impress the developers.
Rage was available for pre-order in three retail versions: the Anarchy Edition and two region-dependent Collector's Editions. Those who pre-ordered the standard edition of Rage automatically got their copy upgraded to Anarchy Edition. Two Collector's Editions of the game were also available; one through EB Games in Australia, the other through Game and Gamestation in the UK.
The modding tools for Rage were originally going to be released with the game itself but instead were released on February 8, 2013, on Steam. Titled RAGE Tool Kit or simply id Studio, the tools were used to create the game as well as the DLC.
A new Rage DLC release called The Scorchers was released on December 18, 2012, for Windows, Xbox 360 and PlayStation 3. The plot focused on 'The Scorchers', a bandit clan cut from the final release of the main game and only encountered in vehicle combat missions. The Scorchers were hatching a plan to end all life by destroying the Wasteland and it was up to the main character to save humanity. The DLC added an "Ultra Nightmare" difficulty level and the ability to keep playing the game even after the main questline was completed.[41] The pack features new characters, six new areas, new minigames, new enemies and a new weapon called Nailgun which features three distinct ammunition types. The DLC also fixes some bugs in the game.[42]
In November 2010, id Software released Rage: Mutant Bash TV for iOS devices as a demo for showcasing its gameplay. The HD version called Rage HD was released for all iOS devices. John Carmack hinted that he intends to release another iPhone app based on the Rage universe that focuses on the racing aspect of the game.[43]
That month, Bethesda announced it would team up with Del Rey Books to create a novel based on Rage. The novel was written by Matthew J. Costello, who wrote the story for the video game. It was released on August 30, 2011.
The game received much recognition before its release. It won the Game Critics Awards of E3 2010 for "Best Console Game", and "Best Action Game", along with the "Special Commendation for Graphics".[66] IGN awarded its "Best Overall Game" and "Best Shooter" in its E3 2010 awards.[67] It also won many of GameTrailers's E3 2010 awards, including "Best New IP", "Best First Person Shooter", "Best PS3 Game", "Best Xbox 360 Game", "Best PC Game", and "Game of the Show".
Rage received generally positive reviews on all platforms according to the aggregate review site Metacritic.[68][63][64][65] The game received praise for its graphics, gameplay and combat mechanics, and criticism mostly aimed towards the game's story and poor out-of-the-box PC compatibility. 2ff7e9595c
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